jQuery is een JavaScript-framework voor het programmeren van dynamische en interactieve websites. Dit boek legt precies uit hoe jQuery werkt, welke code u moet kennen en wat u met jQuery kunt bereiken..
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The major goal of the book is to create an environment for matching different d- ciplinary approaches to studying economic growth. This goal is implemented on the basis of results of the Symposium “Applications of Dynamic Systems to E- nomic Growth with Environment” which was held at the International Institute for Applied Systems Analysis (IIASA) on the 7th–8th of November, 2008, within the IIASA Project “Driving Forces of Economic Growth” (ECG). Meer
By the dawn of the new millennium, robotics has undergone a major transformation in scope and dimensions. This expansion has been brought about by the maturity of the field and the advances in its related technologies. Meer
The present book includes a set of selected papers from the Fifth International Conf- ence on Informatics in Control Automation and Robotics (ICINCO 2008), held in Funchal, Madeira - Portugal, from 11 to 15 May 2008. Meer
Defining a formal domain ontology is considered a useful, not to say necessary step in almost every software project. This is because software deals with ideas rather than with self-evident physical artefacts. Meer
Computational aspects of geometry of numbers have been revolutionized by the Lenstra–Lenstra–Lovasz ´ lattice reduction algorithm (LLL), which has led to bre- throughs in elds as diverse as computer algebra, cryptology, and algorithmic number theory. Meer
Dealing with uncertainty, moving from ignorance to knowledge, is the focus of cognitive processes. Understanding these processes and modelling, designing, and building artificial cognitive systems have long been challenging research problems. Meer
This book constitutes the refereed proceedings of the Second Euro-NF International Conference, NET-COOP 2008 held in Paris, France, in September 2008. Meer
This book constitutes the refereed proceedings of the Third International Conference on Information Systems, Technology and Management, ICISTM 2009, held in Ghaziabad, India, in March 2009
The 30 revised full papers presented together with 4 keynote papers were carefully reviewed and selected from 79 submissions. Meer
This book constitutes the thoroughly refereed post-workshop proceedings of the 5th Workshop on Model Checking and Artificial Intelligence, MOCHART 2008, held in Patras, Greece, in July 2008 as a satellite event of ECAI 2008, the 18th biannual European conference on Artificial Intelligence. Meer
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. Meer
This book constitutes the thoroughly refereed post-workshop proceedings of the International Workshop on Coordination, Organization, Institutions and Norms in Agent Systems, COIN 2008, held as two events at AAMAS 2008, the 7th International Joint Conference on Autonomous Agents and Multiagent Systems in Estoril, Portugal, in May 2008 and at AAAI 2008, the 23rd AAAI Conference on Artificial Intelligence in Chicago, IL, USA, in July 2008. Meer
This book constitutes the refereed proceedings of the 22nd International Conference on Architecture of Computing Systems, ARCS 2009, held in Delft, The Netherlands, in March 2009. Meer
This book constitutes the thoroughly refereed post-conference proceedings of the 4th International Conference on Numerical Analysis and Its Applications, NAA 2008, held in Lozenetz, Bulgaria in June 2008. Meer
PAAMS, the International Conference on Practical Applications of Agents and Multi-Agent Systems is an evolution of the International Workshop on Practical Applications of Agents and Multi-Agent Systems. Meer
Agents act on the basis of their beliefs and these beliefs change as they interact with other agents. In this book the authors propose and explain general logical tools for handling change. Meer
The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance capture of human actors wearing arbitrary everyday apparel is still challenging, and until now, there is only a limited amount of techniques for processing and modifying mesh animations, in contrast to the huge amount of skeleton-based techniques. Meer
Humans and machines are very di?erent in their approaches to game pl- ing. Humans use intuition, perception mechanisms, selective search, creat- ity, abstraction, heuristic abilities and other cognitive skills to compensate their (comparably) slow information processing speed, relatively low m- ory capacity, and limited search abilities. Meer
Spatial data analysis has seen explosive growth in recent years. Both in mainstream statistics and econometrics as well as in many applied ?elds, the attention to space, location, and interaction has become an important feature of scholarly work. Meer
A large 2008 ISECS International Colloquium on Computing, Communication, Control, and Management (CCCM 2008), was held in Guangzhou, August 2008, China. Meer
By the dawn of the new millennium, robotics has undergone a major tra- formation in scope and dimensions. This expansion has been brought about bythematurityofthe? Meer
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