I Hypermedia Enterprises.- 1 Hypermedia Production Scenarios.- 1.1 Introduction.- 1.2 What are Hypermedia?.- 1.3 Overall Scenario and Definitions.- 2 Market-Driven Scenario Elements.- 2.1 Production.- 2.2 Scenario Templates.- 2.3 Scenario Templates Within the First Stream of Initiative.- 2.3.1 First Stream, Template One.- 2.3.2 First Stream, Template Two.- 2.3.3 First Stream, Template Three.- 2.4 Scenario Templates Within the Second Stream of Initiative.- 2.5 Fourteen Steps in the Development of Hypermedia.- 2.5.1 The Preparatory Steps la-lf.- 2.5.2 Entering Multimedia Material.- 2.5.3 Editing Multimedia.- 2.5.4 Defining Properties.- 2.5.5 Entering Properties, Adding Properties.- 2.5.6 Automatic Linking.- 2.5.7 Manual Linking, Adding Anchors.- 2.5.8 Testing and Reviewing.- 2.5.9 Production.- 2.5.10 Conclusions.- 3 Sales and Royalties.- 3.1 Rights.- 3.2 Revising.- 3.3 Re-using.- 3.4 Procedures.- 3.5 Conclusions.- 4 The Publishing Corporation Case.- 4.1 Public Information Division.- 4.1.1 Management.- 4.1.2 General Management.- 4.1.3 Marketing Department.- 4.1.4 Sales Management.- 4.1.5 Production Management.- 4.1.6 Pick and Mix.- 4.1.7 Administration.- 4.1.8 Predictions About the Future.- 4.2 Scientific Information Division.- 4.3 Professional Information Division.- 4.3.1 The Market.- 4.3.2 Data Management.- 4.3.3 Overview of Use.- 4.3.4 Data Entry.- 4.3.5 Management Reports.- 4.4 Training Divisions.- 4.4.1 Prospectus.- 4.4.2 Production.- 4.4.3 Reference Material.- 4.4.4 Homework Management and Administration.- 4.5 Annex: Text Circulation in the Production Process.- II Producing Hypermedia.- 5 Popular Formats.- 5.1 SGML.- 5.1.1 Using SGML for Multimedia Development.- 5.1.2 SGML Document Structure..- 5.1.3 Creating and Editing SGML.- 5.1.4 Hypertext.- 5.2 HyTime and SMSL.- 5.3 HTML.- 5.4 VRML..- 5.5 MHEG.- 5.6 CALS.- 5.7 TeX.- 5.8 Conclusions.- 6 Editing.- 6.1 Introduction.- 6.2 MS Word.- 6.3 WordPerfect.- 6.4 Implementing Your Own System.- 7 Authoring.- 7.1 Processes.- 7.2 The Primary Author.- 7.3 The Secondary Author.- 7.4 Tools for the Secondary Author.- 7.5 Extending Hypermedia to an Educational Tool.- 8 Preparing Textual Material.- 8.1 Introduction.- 8.2 Implicit and Explicit Semantic Information.- 8.3 Paper Text.- 8.4 Unstructured Text.- 8.5 Structured Text.- 8.6 Tagged Text.- 8.7 Automatic References.- 8.8 Converting SGML to RTF.- 8.8.1 SGML to RTF macro.- 8.8.2 SGML to RTF Translator application.- 8.9 Converting RTF to SGML.- 8.9.1 RTF to SGML Translator Application.- 8.9.2 RTF.- 8.9.3 From RTF to SGML.- 8.9.4 Implementation.- 9 Creating Hypertext.- 9.1 Storage: Compiling, Importing, or Indexing.- 9.1.1 Database Selection.- 9.1.2 Tagged Information.- 10 Picture, Sound, and Video Resources.- 10.1 Embedded Resources.- 10.2 Linked Resources.- 10.3 Hotspots Within Picture Resources.- 10.4 Conclusions.- 11 Managing Hypermedia Documents.- 11.1 The Management of the Production.- 11.2 Paper for Quick Annotations.- 11.3 Computer Assisted Document Management.- 11.3.1 Creation.- 11.3.2 Librarian.- 11.3.3 Production.- 11.3.4 Annotation.- 11.3.5 Versioning.- 11.4 Outlining Tools.- 11.4.1 Word Processor Outlining Tools.- 11.4.2 Groupware Outlining Tools.- 11.4.3 Limitations of Outlining Tools.- 11.5 Author and Editor Plans.- 11.5.1 ASCII/Word Processor A/E Plans.- 11.5.2 Groupware A/E Plans.- 11.5.3 Project Management Tools for A/E Plans.- 11.5.4 Limitations of A/E Plans.- 11.6 Why Still use Paper?.- 11.7 Conclusion.- 11.8 Enriching Information: From Implicit to Explicit.- 11.9 DIS: Documentary Information Systems.- 12 Popular Multimedia Applications.- 12.1 Microsoft’s Multimedia Viewer.- 12.1.1 Searching.- 12.1.2 Browsing.- 12.1.3 From Help to Viewer.- 12.1.4 Conclusions.- 12.2 DynaText.- 12.2.1 InStEd.- 13 Recipes.- 13.1 Introduction.- 13.2 Paper Recipes.- 13.2.1 Figures and Pictures.- 13.2.2 Computer Applications.- 13.3 Plain Text Recipes.- 13.3.1 Conclusion.- 13.4 Microsoft Windows Help Recipes.- 13.4.1 Creating Windows Help Files from Existing Material.- 13.4.2 Rich Text Format.- 13.4.3 RTF and the Help Compiler.- 13.4.4 Pictures.- 13.4.5 Typefaces and Fonts.- 13.4.6 Extending Help.- 13.4.7 Weaknesses.- 13.4.8 Examples.- III Navigational Support.- 14 Graph Computation in Structuring Hypermedia.- 14.1 Formalisms for the Representation of Relational Patterns.- 14.1.1 Unlabeled Directed Graphs for Representing Hypermedia Relations.- 14.1.2 Hypergraphs.- 14.1.3 The Bipartite, Directed (Conditional) Graph or Petri-Net Graph.- 14.2 Unlabeled Directed Graph Reflecting Conceptual Entailments.- 14.2.1 The Problem Space of the Hypermedia User and the Need for Graph Computation.- 14.2.2 Problem at the Level of a Complete Hypermedia Network.- 14.2.3 Computational Approaches of the Hypermedia Entailment Complexity.- 14.2.4 Structural Centrality Based on Direct and Indirect Influence.- 14.2.5 Adjacency Matrix Representing Hypermedia Relations.- 14.2.6 Small Scale Example.- 14.2.7 Hoede’s Status Index.- 14.2.8 Centrality Computation by Hoede’s Status Index.- 14.2.9 Alternative Graph Computations for Structural Centrality.- 14.2.10 Rush: A Measure to Unify Centrality Based on In- and Outdegree.- 14.3 Graph Structures as Concise Conceptual Representations.- 15 Graphical Display of Concept Maps.- 15.1 Displaying Two-Dimensional Concept Maps.- 15.2 Displaying Three-Dimensional Concept Maps.- 15.2.1 Illusions of Depth.- 15.2.2 Vagueness.- 15.2.3 Radius of the Concepts.- 15.2.4 Shading Spheres.- 15.2.5 Shadows.- 15.2.6 Text Size.- 15.2.7 Inner Sphere.- 15.2.8 Algorithms for Showing 3D Concept Maps.- 15.2.9 Conclusions.- 16 Rule-Based Navigation in Hypermedia Systems.- 16.1 Coaching Methods.- 16.2 Navigation Tools.- 16.3 Navigation Rules.- 16.4 Implementation of Coaching Methods.- 16.5 Preparing a Path.- 17 Calculating a Path.- 17.1 Prolog Clauses.- IV Seven Hypermedia Project Cases.- Case I Publishers’ Documentation Support System.- Case II Genealogical Research Support.- Case III Newspaper Archiving and Delivery on CD-ROM.- Case IV Document Maintenance via CD-I.- Case V Preparing Encyclopedias for CD-ROM.- Case VI Managing Instructional Material.- Case VII Product Catalogues for Delivery on Demand.- PartV Appendices Appendix A. References.- SGML.- Graphical Display of Two-Dimensional Concept Maps.- General.- Deliverables by the COSYS Project.- Appendix B. Word Translation Macros.- Appendix C. Glossary.- Appendix D. First Demonstrator Case Description.- Top View.- Zooming.- Browsing.- Pruning.- Inside View.- Example.- Appendix E. Second Demonstrator Case Description.- General information.- Use.- Opening Texts.- Opening Pictures.- Opening an Overview.- Selecting a Database.- Opening an Article from a Text.- Opening an Overview from a Text.- Icons.- Hotspots.- Overviews.- Overview Windows.- Selecting and Deselecting Nodes.- Dragging a Node.- Opening an Overview from Another Overview.- Overview Icons.- Menus.- Dialogue Change Settings.- Appendix F. TextVision-3D.- Adding New Concepts.- Adding Relations.- XVI Table of Contents.- Deleting Relations.- Selecting Concepts and Relations.- Moving Concepts.- Revising to Indegree.- Revising to Outdegree.- Text Windows.- Subterm View.- Superterm View.- Text View.- Rotating the Network.- Appendix G. Prolog Interpretation of SGML Documents.- Appendix H. SGML ?RTF Conversion.- CPART.G.- F.G.- GRAMMAR.G.- TOKENDEF.G.- Appendix I. Interesting FTP and WWW Sites.- FTP Sites.- WWW Sites.- About the Authors.- Figures and Tables.